![]() The locomotive and carriages were made by Nullblox. Maxi made the different color rollercoaster carts. Then add the URL to your server.properties: Host the zip file somewhere on a FTP, your own server, a public resource pack host or some form of cloud storage that allows for a direct download. Resource-pack= This is the recommended way, as this way the train models also show properly inside the attachment editor. You can follow this tutorial on the Minecraft Wiki to install the zip file as a resource pack in your Minecraft client. Important note: you will get a warning about the resource pack being outdated, but it works just fine on modern versions of Minecraft. That warning can be ignored.ĭownload a zip file with the configuration from Dropbox hereĮxtract the zip file, you should now have a fairly large tcdemo.yml file. Install this file at plugins/Train_Carts/savedTrainModules/tcdemo.ymlĮither restart the server, or use /train globalconfig reload -savedtrainproperties This file is going to be installed in the server. rolr / rolg / rolb - Rollercoaster carts with 4 seats.spinner - Animated spinning ride with 3 controllable animations ('spin', 'turn' and 'arm').ferris - Animated ferris wheel, use animation 'spin' to control it (WARNING: VERY LAGGY).carr_anim / carg_anim / carb_anim - Spawns red/green/blue carriages with animation 'wheel' to bring it to life.loco_anim - Spawns locomotive with animation 'wheel' to bring it to life.carr / carg / carb - Spawns red/green/blue carriages without animations.loco - Spawns locomotive without animations.After installing the tcdemo.yml demo train configurations, you can spawn these trains using: The new models are bound to durability values of the golden pickaxe. Trains don't just follow a line or are limited by Minecraft's own Minecart physics. They are simulated in real-time with gravity physics, rail switching and wheels that track the rails. It is possible to make trains move much faster than the usual 0.4 blocks per tick. Zoom! The default (configurable) maximum speed limit is 5 blocks per tick (300kph!). Then they act as moving chunk loaders, keeping themselves and a small area around them loaded and animated. ![]() ![]() This way they can run autonomously, no matter if no players are nearby. ![]() Make trains automatically slow down or stop completely when another train or occupied mutex zone is up ahead. ![]()
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